A downloadable game

Disclaimer: Some of the game options are in portuguese.

Game Link Since the game size is larger than 750MB(888MB)  (If one link doesnt work, try the other one):

https://www.dropbox.com/s/jz7n4ltz0lfcd6q/pangeaprealpha.zip?dl=0

https://drive.google.com/open?id=1BaabNU8mfg41XYG2hubUzZ_HBvmfDTb7

We are happy to announce that the public alpha demo is available for download.

please take in mind that everything is very early and that most of the assets might get changed in the future.

This demo will not contain any explicit material for now.

-controls:

keyboard / xbox 360

pause: Tab / Return

WASD: move / left stick

space: jump / A  (as shin you can double jump) 

left mouse: attack / X

right mouse: combo attack, special move / Y

shift: Run / RT

E: dodge / LT

T: lock on / RB

T: talk to npc (some npcs don't have dialogue)/ LB

combo example: XXYYX

-Known glitches and issues:

menu is not optimized for joysticks.

character selection might freak out if you try to select beyond the three characters.

lock on still works on dead enemies.

you can still fall off the map if you try to do it.

grass cull distance aka. popping is broken.

you can get stuck on some places because of the low walkable slope angle but as far as we know they're escapable.

enemies oniclops and pig are still too broken so they are frozen by now.

sometimes the ragdolls can launch you in the air.

spamming attack on the mouse in a weird manner might cause the characters to get stuck for a few seconds.

sometimes there is desync between character mesh and armor mesh.

shin's orochi class is very unfinished by now.

inu's blink animation when using the berserk class is broken.

berserk class's cape doesn't show up in selection menu.

on split screen only Inu debug buttons work by now.

split screen can only be accessed by clicking on it.

dinosaurs can enter T pose when being launched.

Inu's sfx have weird issues.

-Debug buttons (keyboard only)

As Inu

B : toggle class 1 and 2

C : toggle color palette

U : toggle extra costume

As Shin

O: toggle class 1 and 2

V: remove pants (fundoshi mode)

universal debug:

N: removes all clothing

Default unreal debug buttons are still usable if anyone is interested in seeing deeper details.

Choosing Van Drake:

Van drake is still very unfinished but can be accessed by pressing enter while she is highlighted on the character selection.

Please, if you fancy sending us performance reports or some new glitch you might discover send it to our e-mail

mundanesc@gmail.com

Tech notes:

this game uses animated textures rather than rigged faces to make it less demanding.

If you enjoy the game, and want to support the team, you can head over to our patreon: https://www.patreon.com/mundanesc

Comments

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(+1)

nice